using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace MPStudio
{
    public class ShowFadeIn : MonoBehaviour
    {
        public bool isSp = true;
        
        private float animalCost=1f;
        private void OnEnable()
        {
            TweenManager.Inst. GrowAlpha(transform,isSp,this.animalCost,0,1);
        }
    }
}