using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace MPStudio
{
    public class ShowBigToSmall : MonoBehaviour
    {
        public float animalCost = 0.5f;
        public float startScale = 1.3f;
        private void OnEnable()
        {
           // print("animalCost"+":"+this.animalCost);
            TweenManager.Inst.GrowScale(transform,animalCost,this.startScale,1f,null);
        }
    }
}